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CvDiplomacyAI::SetPlayerMilitaryStrengthComparedToUs(PlayerTypes, StrengthTypes)

Defined in
CvDiplomacyAI.cpp, line 6574
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs

Hooks

static bool BeforeCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs(CvDiplomacyAI* self, PlayerTypes ePlayer, StrengthTypes eMilitaryStrength);static void AfterCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs(CvDiplomacyAI* self, PlayerTypes ePlayer, StrengthTypes eMilitaryStrength);static void ReplaceCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs(void (*original)(CvDiplomacyAI*, PlayerTypes, StrengthTypes), CvDiplomacyAI* self, PlayerTypes ePlayer, StrengthTypes eMilitaryStrength);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs>(host, &BeforeCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs>(host, &AfterCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs>(host, &ReplaceCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs);

Code

6573/// Set assessment of this player's overall Military strength6574void CvDiplomacyAI::SetPlayerMilitaryStrengthComparedToUs(PlayerTypes ePlayer, StrengthTypes eMilitaryStrength)6575{6576	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6577	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6578	CvAssertMsg(eMilitaryStrength >= 0, "DIPLOMACY_AI: Invalid StrengthType.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6579	CvAssertMsg(eMilitaryStrength < NUM_STRENGTH_VALUES, "DIPLOMACY_AI: Invalid StrengthType.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6580	m_paePlayerMilitaryStrengthComparedToUs[ePlayer] = eMilitaryStrength;6581}

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