CvDiplomacyAI::SetPlayerMilitaryStrengthComparedToUs(PlayerTypes, StrengthTypes)
- Defined in
- CvDiplomacyAI.cpp, line 6574
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs
Hooks
static bool BeforeCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs(CvDiplomacyAI* self, PlayerTypes ePlayer, StrengthTypes eMilitaryStrength);static void AfterCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs(CvDiplomacyAI* self, PlayerTypes ePlayer, StrengthTypes eMilitaryStrength);static void ReplaceCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs(void (*original)(CvDiplomacyAI*, PlayerTypes, StrengthTypes), CvDiplomacyAI* self, PlayerTypes ePlayer, StrengthTypes eMilitaryStrength);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs>(host, &BeforeCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs>(host, &AfterCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs>(host, &ReplaceCvDiplomacyAI_SetPlayerMilitaryStrengthComparedToUs);
Code
6573/// Set assessment of this player's overall Military strength6574void CvDiplomacyAI::SetPlayerMilitaryStrengthComparedToUs(PlayerTypes ePlayer, StrengthTypes eMilitaryStrength)6575{6576 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6577 CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6578 CvAssertMsg(eMilitaryStrength >= 0, "DIPLOMACY_AI: Invalid StrengthType. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6579 CvAssertMsg(eMilitaryStrength < NUM_STRENGTH_VALUES, "DIPLOMACY_AI: Invalid StrengthType. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6580 m_paePlayerMilitaryStrengthComparedToUs[ePlayer] = eMilitaryStrength;6581}