Hooks
static bool BeforeCvDiplomacyAI_SetPlayerMadeNoDiggingPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerMadeNoDiggingPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerMadeNoDiggingPromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerMadeNoDiggingPromise>(host, &BeforeCvDiplomacyAI_SetPlayerMadeNoDiggingPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerMadeNoDiggingPromise>(host, &AfterCvDiplomacyAI_SetPlayerMadeNoDiggingPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerMadeNoDiggingPromise>(host, &ReplaceCvDiplomacyAI_SetPlayerMadeNoDiggingPromise);