Hooks
static bool BeforeCvDiplomacyAI_SetPlayerMadeNoConvertPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerMadeNoConvertPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerMadeNoConvertPromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerMadeNoConvertPromise>(host, &BeforeCvDiplomacyAI_SetPlayerMadeNoConvertPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerMadeNoConvertPromise>(host, &AfterCvDiplomacyAI_SetPlayerMadeNoConvertPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerMadeNoConvertPromise>(host, &ReplaceCvDiplomacyAI_SetPlayerMadeNoConvertPromise);