Hooks
static bool BeforeCvDiplomacyAI_SetPlayerMadeAttackCityStatePromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerMadeAttackCityStatePromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerMadeAttackCityStatePromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerMadeAttackCityStatePromise>(host, &BeforeCvDiplomacyAI_SetPlayerMadeAttackCityStatePromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerMadeAttackCityStatePromise>(host, &AfterCvDiplomacyAI_SetPlayerMadeAttackCityStatePromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerMadeAttackCityStatePromise>(host, &ReplaceCvDiplomacyAI_SetPlayerMadeAttackCityStatePromise);