Hooks
static bool BeforeCvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise>(host, &BeforeCvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise>(host, &AfterCvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise>(host, &ReplaceCvDiplomacyAI_SetPlayerIgnoredNoDiggingPromise);