Hooks
static bool BeforeCvDiplomacyAI_SetPlayerIgnoredBorderPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerIgnoredBorderPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerIgnoredBorderPromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerIgnoredBorderPromise>(host, &BeforeCvDiplomacyAI_SetPlayerIgnoredBorderPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerIgnoredBorderPromise>(host, &AfterCvDiplomacyAI_SetPlayerIgnoredBorderPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerIgnoredBorderPromise>(host, &ReplaceCvDiplomacyAI_SetPlayerIgnoredBorderPromise);