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CvDiplomacyAI::SetPlayerBrokenCoopWarPromise(PlayerTypes, bool)

Defined in
CvDiplomacyAI.cpp, line 23012
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_SetPlayerBrokenCoopWarPromise

Hooks

static bool BeforeCvDiplomacyAI_SetPlayerBrokenCoopWarPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerBrokenCoopWarPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerBrokenCoopWarPromise(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerBrokenCoopWarPromise>(host, &BeforeCvDiplomacyAI_SetPlayerBrokenCoopWarPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerBrokenCoopWarPromise>(host, &AfterCvDiplomacyAI_SetPlayerBrokenCoopWarPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerBrokenCoopWarPromise>(host, &ReplaceCvDiplomacyAI_SetPlayerBrokenCoopWarPromise);

Code

23012void CvDiplomacyAI::SetPlayerBrokenCoopWarPromise(PlayerTypes ePlayer, bool bValue)23013{23014	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");23015	CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");23016	m_pabPlayerBrokenCoopWarPromise[ePlayer] = bValue;23017}

Called by