Hooks
static bool BeforeCvDiplomacyAI_SetPlayerAskedNotToDig(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerAskedNotToDig(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerAskedNotToDig(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerAskedNotToDig>(host, &BeforeCvDiplomacyAI_SetPlayerAskedNotToDig);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerAskedNotToDig>(host, &AfterCvDiplomacyAI_SetPlayerAskedNotToDig);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerAskedNotToDig>(host, &ReplaceCvDiplomacyAI_SetPlayerAskedNotToDig);