Hooks
static bool BeforeCvDiplomacyAI_SetPlayerAskedNotToConvert(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerAskedNotToConvert(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerAskedNotToConvert(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerAskedNotToConvert>(host, &BeforeCvDiplomacyAI_SetPlayerAskedNotToConvert);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerAskedNotToConvert>(host, &AfterCvDiplomacyAI_SetPlayerAskedNotToConvert);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerAskedNotToConvert>(host, &ReplaceCvDiplomacyAI_SetPlayerAskedNotToConvert);