Hooks
static bool BeforeCvDiplomacyAI_SetPlayerAgreeNotToDig(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerAgreeNotToDig(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerAgreeNotToDig(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerAgreeNotToDig>(host, &BeforeCvDiplomacyAI_SetPlayerAgreeNotToDig);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerAgreeNotToDig>(host, &AfterCvDiplomacyAI_SetPlayerAgreeNotToDig);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerAgreeNotToDig>(host, &ReplaceCvDiplomacyAI_SetPlayerAgreeNotToDig);