Hooks
static bool BeforeCvDiplomacyAI_SetPlayerAgreeNotToConvert(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void AfterCvDiplomacyAI_SetPlayerAgreeNotToConvert(CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);static void ReplaceCvDiplomacyAI_SetPlayerAgreeNotToConvert(void (*original)(CvDiplomacyAI*, PlayerTypes, bool), CvDiplomacyAI* self, PlayerTypes ePlayer, bool bValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerAgreeNotToConvert>(host, &BeforeCvDiplomacyAI_SetPlayerAgreeNotToConvert);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerAgreeNotToConvert>(host, &AfterCvDiplomacyAI_SetPlayerAgreeNotToConvert);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerAgreeNotToConvert>(host, &ReplaceCvDiplomacyAI_SetPlayerAgreeNotToConvert);