CvDiplomacyAI::SetMajorCivOpinion(PlayerTypes, MajorCivOpinionTypes)
- Defined in
- CvDiplomacyAI.cpp, line 2589
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_SetMajorCivOpinion
Hooks
static bool BeforeCvDiplomacyAI_SetMajorCivOpinion(CvDiplomacyAI* self, PlayerTypes ePlayer, MajorCivOpinionTypes eOpinion);static void AfterCvDiplomacyAI_SetMajorCivOpinion(CvDiplomacyAI* self, PlayerTypes ePlayer, MajorCivOpinionTypes eOpinion);static void ReplaceCvDiplomacyAI_SetMajorCivOpinion(void (*original)(CvDiplomacyAI*, PlayerTypes, MajorCivOpinionTypes), CvDiplomacyAI* self, PlayerTypes ePlayer, MajorCivOpinionTypes eOpinion);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetMajorCivOpinion>(host, &BeforeCvDiplomacyAI_SetMajorCivOpinion);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetMajorCivOpinion>(host, &AfterCvDiplomacyAI_SetMajorCivOpinion);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetMajorCivOpinion>(host, &ReplaceCvDiplomacyAI_SetMajorCivOpinion);
Code
2588/// Sets what our Diplomatic Opinion is of a Major Civ2589void CvDiplomacyAI::SetMajorCivOpinion(PlayerTypes ePlayer, MajorCivOpinionTypes eOpinion)2590{2591 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");2592 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");2593 CvAssertMsg(eOpinion >= 0, "DIPLOMACY_AI: Invalid MajorCivOpinionType. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");2594 CvAssertMsg(eOpinion < NUM_MAJOR_CIV_OPINION_TYPES, "DIPLOMACY_AI: Invalid MajorCivOpinionType. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");2595 m_paeMajorCivOpinion[ePlayer] = eOpinion;2596}