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CvDiplomacyAI::SetExpansionAggressivePosture(PlayerTypes, AggressivePostureTypes)

Defined in
CvDiplomacyAI.cpp, line 8420
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_SetExpansionAggressivePosture

Hooks

static bool BeforeCvDiplomacyAI_SetExpansionAggressivePosture(CvDiplomacyAI* self, PlayerTypes ePlayer, AggressivePostureTypes ePosture);static void AfterCvDiplomacyAI_SetExpansionAggressivePosture(CvDiplomacyAI* self, PlayerTypes ePlayer, AggressivePostureTypes ePosture);static void ReplaceCvDiplomacyAI_SetExpansionAggressivePosture(void (*original)(CvDiplomacyAI*, PlayerTypes, AggressivePostureTypes), CvDiplomacyAI* self, PlayerTypes ePlayer, AggressivePostureTypes ePosture);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetExpansionAggressivePosture>(host, &BeforeCvDiplomacyAI_SetExpansionAggressivePosture);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetExpansionAggressivePosture>(host, &AfterCvDiplomacyAI_SetExpansionAggressivePosture);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetExpansionAggressivePosture>(host, &ReplaceCvDiplomacyAI_SetExpansionAggressivePosture);

Code

8419/// Set how aggressively this player has settled in relation to us8420void CvDiplomacyAI::SetExpansionAggressivePosture(PlayerTypes ePlayer, AggressivePostureTypes ePosture)8421{8422	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8423	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8424	CvAssertMsg(ePosture >= 0, "DIPLOMACY_AI: Invalid AggressivePostureType.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8425	CvAssertMsg(ePosture < NUM_AGGRESSIVE_POSTURE_TYPES, "DIPLOMACY_AI: Invalid AggressivePostureType.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");84268427	m_paeExpansionAggressivePosture[ePlayer] = ePosture;8428}

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