Hooks
static bool BeforeCvDiplomacyAI_SetBrokenBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void AfterCvDiplomacyAI_SetBrokenBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);static void ReplaceCvDiplomacyAI_SetBrokenBorderPromiseValue(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetBrokenBorderPromiseValue>(host, &BeforeCvDiplomacyAI_SetBrokenBorderPromiseValue);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetBrokenBorderPromiseValue>(host, &AfterCvDiplomacyAI_SetBrokenBorderPromiseValue);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetBrokenBorderPromiseValue>(host, &ReplaceCvDiplomacyAI_SetBrokenBorderPromiseValue);