Hooks
static bool BeforeCvDiplomacyAI_IsPlayerStopSpyingRequestRejected(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerStopSpyingRequestRejected(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerStopSpyingRequestRejected(bool (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerStopSpyingRequestRejected>(host, &BeforeCvDiplomacyAI_IsPlayerStopSpyingRequestRejected);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerStopSpyingRequestRejected>(host, &AfterCvDiplomacyAI_IsPlayerStopSpyingRequestRejected);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerStopSpyingRequestRejected>(host, &ReplaceCvDiplomacyAI_IsPlayerStopSpyingRequestRejected);