Hooks
static bool BeforeCvDiplomacyAI_IsPlayerMadeNoConvertPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerMadeNoConvertPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerMadeNoConvertPromise(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerMadeNoConvertPromise>(host, &BeforeCvDiplomacyAI_IsPlayerMadeNoConvertPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerMadeNoConvertPromise>(host, &AfterCvDiplomacyAI_IsPlayerMadeNoConvertPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerMadeNoConvertPromise>(host, &ReplaceCvDiplomacyAI_IsPlayerMadeNoConvertPromise);