Hooks
static bool BeforeCvDiplomacyAI_IsPlayerMadeMilitaryPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerMadeMilitaryPromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerMadeMilitaryPromise(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerMadeMilitaryPromise>(host, &BeforeCvDiplomacyAI_IsPlayerMadeMilitaryPromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerMadeMilitaryPromise>(host, &AfterCvDiplomacyAI_IsPlayerMadeMilitaryPromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerMadeMilitaryPromise>(host, &ReplaceCvDiplomacyAI_IsPlayerMadeMilitaryPromise);