Hooks
static bool BeforeCvDiplomacyAI_IsPlayerMadeAttackCityStatePromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerMadeAttackCityStatePromise(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerMadeAttackCityStatePromise(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerMadeAttackCityStatePromise>(host, &BeforeCvDiplomacyAI_IsPlayerMadeAttackCityStatePromise);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerMadeAttackCityStatePromise>(host, &AfterCvDiplomacyAI_IsPlayerMadeAttackCityStatePromise);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerMadeAttackCityStatePromise>(host, &ReplaceCvDiplomacyAI_IsPlayerMadeAttackCityStatePromise);