Hooks
static bool BeforeCvDiplomacyAI_IsPlayerAskedNotToDig(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerAskedNotToDig(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerAskedNotToDig(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerAskedNotToDig>(host, &BeforeCvDiplomacyAI_IsPlayerAskedNotToDig);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerAskedNotToDig>(host, &AfterCvDiplomacyAI_IsPlayerAskedNotToDig);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerAskedNotToDig>(host, &ReplaceCvDiplomacyAI_IsPlayerAskedNotToDig);