Hooks
static bool BeforeCvDiplomacyAI_IsPlayerAgreeNotToDig(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerAgreeNotToDig(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerAgreeNotToDig(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerAgreeNotToDig>(host, &BeforeCvDiplomacyAI_IsPlayerAgreeNotToDig);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerAgreeNotToDig>(host, &AfterCvDiplomacyAI_IsPlayerAgreeNotToDig);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerAgreeNotToDig>(host, &ReplaceCvDiplomacyAI_IsPlayerAgreeNotToDig);