Hooks
static bool BeforeCvDiplomacyAI_IsPlayerAgreeNotToConvert(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerAgreeNotToConvert(CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerAgreeNotToConvert(bool (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerAgreeNotToConvert>(host, &BeforeCvDiplomacyAI_IsPlayerAgreeNotToConvert);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerAgreeNotToConvert>(host, &AfterCvDiplomacyAI_IsPlayerAgreeNotToConvert);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerAgreeNotToConvert>(host, &ReplaceCvDiplomacyAI_IsPlayerAgreeNotToConvert);