Hooks
static bool BeforeCvDiplomacyAI_IsDoFRejected(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsDoFRejected(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsDoFRejected(bool (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsDoFRejected>(host, &BeforeCvDiplomacyAI_IsDoFRejected);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsDoFRejected>(host, &AfterCvDiplomacyAI_IsDoFRejected);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsDoFRejected>(host, &ReplaceCvDiplomacyAI_IsDoFRejected);