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CvDiplomacyAI::GetWonderDisputeLevel(PlayerTypes) const

Defined in
CvDiplomacyAI.cpp, line 8825
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_GetWonderDisputeLevel

Hooks

static bool BeforeCvDiplomacyAI_GetWonderDisputeLevel(const CvDiplomacyAI* self, PlayerTypes ePlayer, DisputeLevelTypes& result);static void AfterCvDiplomacyAI_GetWonderDisputeLevel(const CvDiplomacyAI* self, PlayerTypes ePlayer, DisputeLevelTypes& result);static DisputeLevelTypes ReplaceCvDiplomacyAI_GetWonderDisputeLevel(DisputeLevelTypes (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetWonderDisputeLevel>(host, &BeforeCvDiplomacyAI_GetWonderDisputeLevel);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetWonderDisputeLevel>(host, &AfterCvDiplomacyAI_GetWonderDisputeLevel);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetWonderDisputeLevel>(host, &ReplaceCvDiplomacyAI_GetWonderDisputeLevel);

Code

8824/// What is our level of Dispute with a player over Wonder?8825DisputeLevelTypes CvDiplomacyAI::GetWonderDisputeLevel(PlayerTypes ePlayer) const8826{8827	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8828	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8829	return (DisputeLevelTypes) m_paePlayerWonderDisputeLevel[ePlayer];8830}

Called by