CvDiplomacyAI::GetTreatyWillingToOffer(PlayerTypes) const
- Defined in
- CvDiplomacyAI.cpp, line 5440
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_GetTreatyWillingToOffer
Hooks
static bool BeforeCvDiplomacyAI_GetTreatyWillingToOffer(const CvDiplomacyAI* self, PlayerTypes ePlayer, PeaceTreatyTypes& result);static void AfterCvDiplomacyAI_GetTreatyWillingToOffer(const CvDiplomacyAI* self, PlayerTypes ePlayer, PeaceTreatyTypes& result);static PeaceTreatyTypes ReplaceCvDiplomacyAI_GetTreatyWillingToOffer(PeaceTreatyTypes (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetTreatyWillingToOffer>(host, &BeforeCvDiplomacyAI_GetTreatyWillingToOffer);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetTreatyWillingToOffer>(host, &AfterCvDiplomacyAI_GetTreatyWillingToOffer);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetTreatyWillingToOffer>(host, &ReplaceCvDiplomacyAI_GetTreatyWillingToOffer);
Code
5439// What are we willing to give up to ePlayer to make peace?5440PeaceTreatyTypes CvDiplomacyAI::GetTreatyWillingToOffer(PlayerTypes ePlayer) const5441{5442 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");5443 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");5444 return (PeaceTreatyTypes) m_paePeaceTreatyWillingToOffer[ePlayer];5445}
Called by
- CvDealAI::DoTradeScreenOpened()
- CvDealAI::IsOfferPeace(PlayerTypes, CvDeal *, bool)
- CvDiplomacyAI::DoFromUIDiploEvent(PlayerTypes, FromUIDiploEventTypes, int, int)
- CvDiplomacyAI::GetGreetHumanMessage(LeaderheadAnimationTypes &)
- CvDiplomacyAI::IsActHostileTowardsHuman(PlayerTypes)
- CvDiplomacyAI::LogWarPeaceWillingToOffer(CvString &, PlayerTypes)