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CvDiplomacyAI::GetPlayerMilitaryStrengthComparedToUs(PlayerTypes) const

Defined in
CvDiplomacyAI.cpp, line 6566
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs

Hooks

static bool BeforeCvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs(const CvDiplomacyAI* self, PlayerTypes ePlayer, StrengthTypes& result);static void AfterCvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs(const CvDiplomacyAI* self, PlayerTypes ePlayer, StrengthTypes& result);static StrengthTypes ReplaceCvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs(StrengthTypes (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs>(host, &BeforeCvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs>(host, &AfterCvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs>(host, &ReplaceCvDiplomacyAI_GetPlayerMilitaryStrengthComparedToUs);

Code

6565/// What is our assessment of this player's overall Military strength?6566StrengthTypes CvDiplomacyAI::GetPlayerMilitaryStrengthComparedToUs(PlayerTypes ePlayer) const6567{6568	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6569	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6570	return (StrengthTypes) m_paePlayerMilitaryStrengthComparedToUs[ePlayer];6571}

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