CvDiplomacyAI::GetOtherPlayerNumMajorsAttacked(PlayerTypes) const
- Defined in
- CvDiplomacyAI.cpp, line 10214
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_GetOtherPlayerNumMajorsAttacked
Hooks
static bool BeforeCvDiplomacyAI_GetOtherPlayerNumMajorsAttacked(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetOtherPlayerNumMajorsAttacked(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetOtherPlayerNumMajorsAttacked(int (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetOtherPlayerNumMajorsAttacked>(host, &BeforeCvDiplomacyAI_GetOtherPlayerNumMajorsAttacked);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetOtherPlayerNumMajorsAttacked>(host, &AfterCvDiplomacyAI_GetOtherPlayerNumMajorsAttacked);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetOtherPlayerNumMajorsAttacked>(host, &ReplaceCvDiplomacyAI_GetOtherPlayerNumMajorsAttacked);
Code
10213/// How many Majors have we seen this Player attack10214int CvDiplomacyAI::GetOtherPlayerNumMajorsAttacked(PlayerTypes ePlayer) const10215{10216 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");10217 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");10218 return m_paiOtherPlayerNumMajorsAttacked[ePlayer];10219}
Called by
- CvDiplomacyAI::ChangeOtherPlayerNumMajorsAttacked(PlayerTypes, int, TeamTypes)
- CvDiplomacyAI::DoUpdateEstimateOtherPlayerMilitaryThreats()
- CvDiplomacyAI::DoUpdateMilitaryThreats()
- CvDiplomacyAI::GetGreetHumanMessage(LeaderheadAnimationTypes &)
- CvGrandStrategyAI::GetGuessOtherPlayerConquestPriority(PlayerTypes, int)