Hooks
static bool BeforeCvDiplomacyAI_GetNumCitiesLiberated(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetNumCitiesLiberated(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetNumCitiesLiberated(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetNumCitiesLiberated>(host, &BeforeCvDiplomacyAI_GetNumCitiesLiberated);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetNumCitiesLiberated>(host, &AfterCvDiplomacyAI_GetNumCitiesLiberated);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetNumCitiesLiberated>(host, &ReplaceCvDiplomacyAI_GetNumCitiesLiberated);