Bazaar developer reference

CvDiplomacyAI::GetNegativeReligiousConversionPoints(PlayerTypes) const

Defined in
CvDiplomacyAI.cpp, line 23187
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_GetNegativeReligiousConversionPoints

Hooks

static bool BeforeCvDiplomacyAI_GetNegativeReligiousConversionPoints(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetNegativeReligiousConversionPoints(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetNegativeReligiousConversionPoints(int (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetNegativeReligiousConversionPoints>(host, &BeforeCvDiplomacyAI_GetNegativeReligiousConversionPoints);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetNegativeReligiousConversionPoints>(host, &AfterCvDiplomacyAI_GetNegativeReligiousConversionPoints);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetNegativeReligiousConversionPoints>(host, &ReplaceCvDiplomacyAI_GetNegativeReligiousConversionPoints);

Code

23186/// Converted religion of my cities?23187int CvDiplomacyAI::GetNegativeReligiousConversionPoints(PlayerTypes ePlayer) const23188{23189	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");23190	CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");2319123192	return m_paiNegativeReligiousConversionPoints[ePlayer];23193}

Called by