Hooks
static bool BeforeCvDiplomacyAI_GetNegativeArchaeologyPoints(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetNegativeArchaeologyPoints(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetNegativeArchaeologyPoints(int (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetNegativeArchaeologyPoints>(host, &BeforeCvDiplomacyAI_GetNegativeArchaeologyPoints);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetNegativeArchaeologyPoints>(host, &AfterCvDiplomacyAI_GetNegativeArchaeologyPoints);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetNegativeArchaeologyPoints>(host, &ReplaceCvDiplomacyAI_GetNegativeArchaeologyPoints);