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CvDiplomacyAI::GetMinorCivDisputeLevel(PlayerTypes) const

Defined in
CvDiplomacyAI.cpp, line 8881
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_GetMinorCivDisputeLevel

Hooks

static bool BeforeCvDiplomacyAI_GetMinorCivDisputeLevel(const CvDiplomacyAI* self, PlayerTypes ePlayer, DisputeLevelTypes& result);static void AfterCvDiplomacyAI_GetMinorCivDisputeLevel(const CvDiplomacyAI* self, PlayerTypes ePlayer, DisputeLevelTypes& result);static DisputeLevelTypes ReplaceCvDiplomacyAI_GetMinorCivDisputeLevel(DisputeLevelTypes (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetMinorCivDisputeLevel>(host, &BeforeCvDiplomacyAI_GetMinorCivDisputeLevel);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetMinorCivDisputeLevel>(host, &AfterCvDiplomacyAI_GetMinorCivDisputeLevel);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetMinorCivDisputeLevel>(host, &ReplaceCvDiplomacyAI_GetMinorCivDisputeLevel);

Code

8880/// What is our level of Dispute with a player over Minor Civ Friendship?8881DisputeLevelTypes CvDiplomacyAI::GetMinorCivDisputeLevel(PlayerTypes ePlayer) const8882{8883	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8884	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8885	return (DisputeLevelTypes) m_paePlayerMinorCivDisputeLevel[ePlayer];8886}

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