CvDiplomacyAI::GetMilitaryAggressivePosture(PlayerTypes) const
- Defined in
- CvDiplomacyAI.cpp, line 9365
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_GetMilitaryAggressivePosture
Hooks
static bool BeforeCvDiplomacyAI_GetMilitaryAggressivePosture(const CvDiplomacyAI* self, PlayerTypes ePlayer, AggressivePostureTypes& result);static void AfterCvDiplomacyAI_GetMilitaryAggressivePosture(const CvDiplomacyAI* self, PlayerTypes ePlayer, AggressivePostureTypes& result);static AggressivePostureTypes ReplaceCvDiplomacyAI_GetMilitaryAggressivePosture(AggressivePostureTypes (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetMilitaryAggressivePosture>(host, &BeforeCvDiplomacyAI_GetMilitaryAggressivePosture);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetMilitaryAggressivePosture>(host, &AfterCvDiplomacyAI_GetMilitaryAggressivePosture);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetMilitaryAggressivePosture>(host, &ReplaceCvDiplomacyAI_GetMilitaryAggressivePosture);
Code
9364/// How aggressively are this player's Units positioned in relation to us?9365AggressivePostureTypes CvDiplomacyAI::GetMilitaryAggressivePosture(PlayerTypes ePlayer) const9366{9367 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");9368 CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index. Please send Jon this with your last 5 autosaves and what changelist # you're playing.");9369 return (AggressivePostureTypes) m_paeMilitaryAggressivePosture[ePlayer];9370}
Called by
- CvAdvisorCounsel::BuildCounselList(PlayerTypes)
- CvDealAI::DoHumanDemand(CvDeal *)
- CvDiplomacyAI::DoAggressiveMilitaryStatement(PlayerTypes, DiploStatementTypes &)
- CvDiplomacyAI::DoUpdateOnePlayerMilitaryAggressivePosture(PlayerTypes)
- CvDiplomacyAI::GetGreetHumanMessage(LeaderheadAnimationTypes &)
- CvDiplomacyAI::IsDontSettleAcceptable(PlayerTypes) const
- CvDiplomacyAI::LogMilitaryAggressivePosture(CvString &, PlayerTypes)