Hooks
static bool BeforeCvDiplomacyAI_GetLastWarProjection(const CvDiplomacyAI* self, PlayerTypes ePlayer, WarProjectionTypes& result);static void AfterCvDiplomacyAI_GetLastWarProjection(const CvDiplomacyAI* self, PlayerTypes ePlayer, WarProjectionTypes& result);static WarProjectionTypes ReplaceCvDiplomacyAI_GetLastWarProjection(WarProjectionTypes (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetLastWarProjection>(host, &BeforeCvDiplomacyAI_GetLastWarProjection);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetLastWarProjection>(host, &AfterCvDiplomacyAI_GetLastWarProjection);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetLastWarProjection>(host, &ReplaceCvDiplomacyAI_GetLastWarProjection);