Hooks
static bool BeforeCvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore>(host, &BeforeCvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore>(host, &AfterCvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore>(host, &ReplaceCvDiplomacyAI_GetIgnoredBullyCityStatePromiseScore);