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CvDiplomacyAI::GetExpansionAggressivePosture(PlayerTypes) const

Defined in
CvDiplomacyAI.cpp, line 8412
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_GetExpansionAggressivePosture

Hooks

static bool BeforeCvDiplomacyAI_GetExpansionAggressivePosture(const CvDiplomacyAI* self, PlayerTypes ePlayer, AggressivePostureTypes& result);static void AfterCvDiplomacyAI_GetExpansionAggressivePosture(const CvDiplomacyAI* self, PlayerTypes ePlayer, AggressivePostureTypes& result);static AggressivePostureTypes ReplaceCvDiplomacyAI_GetExpansionAggressivePosture(AggressivePostureTypes (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetExpansionAggressivePosture>(host, &BeforeCvDiplomacyAI_GetExpansionAggressivePosture);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetExpansionAggressivePosture>(host, &AfterCvDiplomacyAI_GetExpansionAggressivePosture);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetExpansionAggressivePosture>(host, &ReplaceCvDiplomacyAI_GetExpansionAggressivePosture);

Code

8411/// How aggressively has this player settled in relation to us?8412AggressivePostureTypes CvDiplomacyAI::GetExpansionAggressivePosture(PlayerTypes ePlayer) const8413{8414	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8415	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8416	return (AggressivePostureTypes) m_paeExpansionAggressivePosture[ePlayer];8417}

Called by