Hooks
static bool BeforeCvDiplomacyAI_GetDeclaredWarOnFriendValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetDeclaredWarOnFriendValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetDeclaredWarOnFriendValue(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetDeclaredWarOnFriendValue>(host, &BeforeCvDiplomacyAI_GetDeclaredWarOnFriendValue);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetDeclaredWarOnFriendValue>(host, &AfterCvDiplomacyAI_GetDeclaredWarOnFriendValue);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetDeclaredWarOnFriendValue>(host, &ReplaceCvDiplomacyAI_GetDeclaredWarOnFriendValue);