Hooks
static bool BeforeCvDiplomacyAI_GetCiviliansReturnedToMeScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetCiviliansReturnedToMeScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetCiviliansReturnedToMeScore(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetCiviliansReturnedToMeScore>(host, &BeforeCvDiplomacyAI_GetCiviliansReturnedToMeScore);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetCiviliansReturnedToMeScore>(host, &AfterCvDiplomacyAI_GetCiviliansReturnedToMeScore);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetCiviliansReturnedToMeScore>(host, &ReplaceCvDiplomacyAI_GetCiviliansReturnedToMeScore);