Hooks
static bool BeforeCvDiplomacyAI_GetBrokenSpyPromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetBrokenSpyPromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetBrokenSpyPromiseScore(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetBrokenSpyPromiseScore>(host, &BeforeCvDiplomacyAI_GetBrokenSpyPromiseScore);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetBrokenSpyPromiseScore>(host, &AfterCvDiplomacyAI_GetBrokenSpyPromiseScore);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetBrokenSpyPromiseScore>(host, &ReplaceCvDiplomacyAI_GetBrokenSpyPromiseScore);