Hooks
static bool BeforeCvDiplomacyAI_GetBrokenMilitaryPromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetBrokenMilitaryPromiseScore(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetBrokenMilitaryPromiseScore(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetBrokenMilitaryPromiseScore>(host, &BeforeCvDiplomacyAI_GetBrokenMilitaryPromiseScore);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetBrokenMilitaryPromiseScore>(host, &AfterCvDiplomacyAI_GetBrokenMilitaryPromiseScore);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetBrokenMilitaryPromiseScore>(host, &ReplaceCvDiplomacyAI_GetBrokenMilitaryPromiseScore);