Hooks
static bool BeforeCvDiplomacyAI_GetBrokenBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetBrokenBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetBrokenBorderPromiseValue(int (*original)(CvDiplomacyAI*, PlayerTypes), CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetBrokenBorderPromiseValue>(host, &BeforeCvDiplomacyAI_GetBrokenBorderPromiseValue);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetBrokenBorderPromiseValue>(host, &AfterCvDiplomacyAI_GetBrokenBorderPromiseValue);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetBrokenBorderPromiseValue>(host, &ReplaceCvDiplomacyAI_GetBrokenBorderPromiseValue);