Bazaar developer reference

CvDiplomacyAI::ChangeIgnoredBorderPromiseValue(PlayerTypes, int)

Defined in
CvDiplomacyAI.cpp, line 7919
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_ChangeIgnoredBorderPromiseValue

Hooks

static bool BeforeCvDiplomacyAI_ChangeIgnoredBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeIgnoredBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeIgnoredBorderPromiseValue(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeIgnoredBorderPromiseValue>(host, &BeforeCvDiplomacyAI_ChangeIgnoredBorderPromiseValue);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeIgnoredBorderPromiseValue>(host, &AfterCvDiplomacyAI_ChangeIgnoredBorderPromiseValue);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeIgnoredBorderPromiseValue>(host, &ReplaceCvDiplomacyAI_ChangeIgnoredBorderPromiseValue);

Code

7919void CvDiplomacyAI::ChangeIgnoredBorderPromiseValue(PlayerTypes ePlayer, int iChange)7920{7921	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send slewis this with your last 5 autosaves and what changelist # you're playing.");7922	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send slewis this with your last 5 autosaves and what changelist # you're playing.");7923	if (iChange != 0)7924	{7925		m_paiIgnoredBorderPromiseValue[(int)ePlayer] += iChange;7926		if (m_paiIgnoredBorderPromiseValue[(int)ePlayer] < 0)7927		{7928			m_paiIgnoredBorderPromiseValue[(int)ePlayer] = 0;7929		}7930	}7931}

Called by