CvDiplomacyAI::ChangeIgnoredBorderPromiseValue(PlayerTypes, int)
- Defined in
- CvDiplomacyAI.cpp, line 7919
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_ChangeIgnoredBorderPromiseValue
Hooks
static bool BeforeCvDiplomacyAI_ChangeIgnoredBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeIgnoredBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeIgnoredBorderPromiseValue(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeIgnoredBorderPromiseValue>(host, &BeforeCvDiplomacyAI_ChangeIgnoredBorderPromiseValue);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeIgnoredBorderPromiseValue>(host, &AfterCvDiplomacyAI_ChangeIgnoredBorderPromiseValue);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeIgnoredBorderPromiseValue>(host, &ReplaceCvDiplomacyAI_ChangeIgnoredBorderPromiseValue);
Code
7919void CvDiplomacyAI::ChangeIgnoredBorderPromiseValue(PlayerTypes ePlayer, int iChange)7920{7921 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send slewis this with your last 5 autosaves and what changelist # you're playing.");7922 CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index. Please send slewis this with your last 5 autosaves and what changelist # you're playing.");7923 if (iChange != 0)7924 {7925 m_paiIgnoredBorderPromiseValue[(int)ePlayer] += iChange;7926 if (m_paiIgnoredBorderPromiseValue[(int)ePlayer] < 0)7927 {7928 m_paiIgnoredBorderPromiseValue[(int)ePlayer] = 0;7929 }7930 }7931}