CvDiplomacyAI::ChangeDeclaredWarOnFriendValue(PlayerTypes, int)
- Defined in
- CvDiplomacyAI.cpp, line 7938
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_ChangeDeclaredWarOnFriendValue
Hooks
static bool BeforeCvDiplomacyAI_ChangeDeclaredWarOnFriendValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeDeclaredWarOnFriendValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeDeclaredWarOnFriendValue(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeDeclaredWarOnFriendValue>(host, &BeforeCvDiplomacyAI_ChangeDeclaredWarOnFriendValue);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeDeclaredWarOnFriendValue>(host, &AfterCvDiplomacyAI_ChangeDeclaredWarOnFriendValue);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeDeclaredWarOnFriendValue>(host, &ReplaceCvDiplomacyAI_ChangeDeclaredWarOnFriendValue);
Code
7938void CvDiplomacyAI::ChangeDeclaredWarOnFriendValue(PlayerTypes ePlayer, int iChange)7939{7940 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send slewis this with your last 5 autosaves and what changelist # you're playing.");7941 CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index. Please send slewis this with your last 5 autosaves and what changelist # you're playing.");7942 if (iChange != 0)7943 {7944 m_paiDeclaredWarOnFriendValue[(int)ePlayer] += iChange;7945 if (m_paiDeclaredWarOnFriendValue[(int)ePlayer] < 0)7946 {7947 m_paiDeclaredWarOnFriendValue[(int)ePlayer] = 0;7948 }7949 }7950}