CvDiplomacyAI::ChangeBrokenBorderPromiseValue(PlayerTypes, int)
- Defined in
- CvDiplomacyAI.cpp, line 7893
- Class
- CvDiplomacyAI
- Hook name
CivHooks::CvDiplomacyAI_ChangeBrokenBorderPromiseValue
Hooks
static bool BeforeCvDiplomacyAI_ChangeBrokenBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeBrokenBorderPromiseValue(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeBrokenBorderPromiseValue(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeBrokenBorderPromiseValue>(host, &BeforeCvDiplomacyAI_ChangeBrokenBorderPromiseValue);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeBrokenBorderPromiseValue>(host, &AfterCvDiplomacyAI_ChangeBrokenBorderPromiseValue);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeBrokenBorderPromiseValue>(host, &ReplaceCvDiplomacyAI_ChangeBrokenBorderPromiseValue);
Code
7893void CvDiplomacyAI::ChangeBrokenBorderPromiseValue(PlayerTypes ePlayer, int iChange)7894{7895 CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index. Please send slewis this with your last 5 autosaves and what changelist # you're playing.");7896 CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index. Please send slewis this with your last 5 autosaves and what changelist # you're playing.");7897 if (iChange != 0)7898 {7899 m_paiBrokenBorderPromiseValue[(int)ePlayer] += iChange;7900 if (m_paiBrokenBorderPromiseValue[(int)ePlayer] < 0)7901 {7902 m_paiBrokenBorderPromiseValue[(int)ePlayer] = 0;7903 }7904 }7905}