Hooks
static bool BeforeCvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer(const CvCityAI* self, PlayerTypes ePlayer, int& result);static void AfterCvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer(const CvCityAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer(int (*original)(const CvCityAI*, PlayerTypes), const CvCityAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer>(host, &BeforeCvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer);CivRegisterAfter<CivHooks::CvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer>(host, &AfterCvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer);CivRegisterReplace<CivHooks::CvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer>(host, &ReplaceCvCityAI_AI_GetNumPlotsAcquiredByOtherPlayer);