Hooks
static bool BeforeCvCity_setPreviousOwner(CvCity* self, PlayerTypes eNewValue);static void AfterCvCity_setPreviousOwner(CvCity* self, PlayerTypes eNewValue);static void ReplaceCvCity_setPreviousOwner(void (*original)(CvCity*, PlayerTypes), CvCity* self, PlayerTypes eNewValue);CivRegisterBefore<CivHooks::CvCity_setPreviousOwner>(host, &BeforeCvCity_setPreviousOwner);CivRegisterAfter<CivHooks::CvCity_setPreviousOwner>(host, &AfterCvCity_setPreviousOwner);CivRegisterReplace<CivHooks::CvCity_setPreviousOwner>(host, &ReplaceCvCity_setPreviousOwner);