Hooks
static bool BeforeCvCity_setOriginalOwner(CvCity* self, PlayerTypes eNewValue);static void AfterCvCity_setOriginalOwner(CvCity* self, PlayerTypes eNewValue);static void ReplaceCvCity_setOriginalOwner(void (*original)(CvCity*, PlayerTypes), CvCity* self, PlayerTypes eNewValue);CivRegisterBefore<CivHooks::CvCity_setOriginalOwner>(host, &BeforeCvCity_setOriginalOwner);CivRegisterAfter<CivHooks::CvCity_setOriginalOwner>(host, &AfterCvCity_setOriginalOwner);CivRegisterReplace<CivHooks::CvCity_setOriginalOwner>(host, &ReplaceCvCity_setOriginalOwner);