Bazaar developer reference

CvCity::setGameTurnFounded(int)

Defined in
CvCity.cpp, line 7772
Class
CvCity
Hook name
CivHooks::CvCity_setGameTurnFounded

Hooks

static bool BeforeCvCity_setGameTurnFounded(CvCity* self, int iNewValue);static void AfterCvCity_setGameTurnFounded(CvCity* self, int iNewValue);static void ReplaceCvCity_setGameTurnFounded(void (*original)(CvCity*, int), CvCity* self, int iNewValue);CivRegisterBefore<CivHooks::CvCity_setGameTurnFounded>(host, &BeforeCvCity_setGameTurnFounded);CivRegisterAfter<CivHooks::CvCity_setGameTurnFounded>(host, &AfterCvCity_setGameTurnFounded);CivRegisterReplace<CivHooks::CvCity_setGameTurnFounded>(host, &ReplaceCvCity_setGameTurnFounded);

Code

7772void CvCity::setGameTurnFounded(int iNewValue)7773{7774	VALIDATE_OBJECT7775	if(m_iGameTurnFounded != iNewValue)7776	{7777		m_iGameTurnFounded = iNewValue;7778		CvAssert(getGameTurnFounded() >= 0);7779	}7780}

Calls

Called by