CvCity::ChangeJONSCulturePerTurnFromPolicies(int)
- Defined in
- CvCity.cpp, line 8482
- Class
- CvCity
- Hook name
CivHooks::CvCity_ChangeJONSCulturePerTurnFromPolicies
Hooks
static bool BeforeCvCity_ChangeJONSCulturePerTurnFromPolicies(CvCity* self, int iChange);static void AfterCvCity_ChangeJONSCulturePerTurnFromPolicies(CvCity* self, int iChange);static void ReplaceCvCity_ChangeJONSCulturePerTurnFromPolicies(void (*original)(CvCity*, int), CvCity* self, int iChange);CivRegisterBefore<CivHooks::CvCity_ChangeJONSCulturePerTurnFromPolicies>(host, &BeforeCvCity_ChangeJONSCulturePerTurnFromPolicies);CivRegisterAfter<CivHooks::CvCity_ChangeJONSCulturePerTurnFromPolicies>(host, &AfterCvCity_ChangeJONSCulturePerTurnFromPolicies);CivRegisterReplace<CivHooks::CvCity_ChangeJONSCulturePerTurnFromPolicies>(host, &ReplaceCvCity_ChangeJONSCulturePerTurnFromPolicies);
Code
8482void CvCity::ChangeJONSCulturePerTurnFromPolicies(int iChange)8483{8484 VALIDATE_OBJECT8485 if(iChange != 0)8486 {8487 m_iJONSCulturePerTurnFromPolicies = (m_iJONSCulturePerTurnFromPolicies + iChange);8488 }8489}
Calls
FAutoVariable::operator const int &FAutoVariable::operator=
Called by
- CvCity::changeNumWorldWonders(int)
- CvCity::init(int, PlayerTypes, int, int, bool, bool, ReligionTypes, const char *)
- CvCity::processBuilding(BuildingTypes, int, bool, bool, bool)
- CvPlayer::ChangeCulturePerWonder(int)
- CvPlayer::processPolicies(PolicyTypes, int)
- CvUnit::setXY(int, int, bool, bool, bool, bool, bool)
- CvLuaCity::lChangeJONSCulturePerTurnFromPolicies(lua_State *)