Hooks
static bool BeforeCvBuildingEntry_GetTerrainYieldChangeArray(const CvBuildingEntry* self, int i, int*& result);static void AfterCvBuildingEntry_GetTerrainYieldChangeArray(const CvBuildingEntry* self, int i, int*& result);static int* ReplaceCvBuildingEntry_GetTerrainYieldChangeArray(int* (*original)(const CvBuildingEntry*, int), const CvBuildingEntry* self, int i);CivRegisterBefore<CivHooks::CvBuildingEntry_GetTerrainYieldChangeArray>(host, &BeforeCvBuildingEntry_GetTerrainYieldChangeArray);CivRegisterAfter<CivHooks::CvBuildingEntry_GetTerrainYieldChangeArray>(host, &AfterCvBuildingEntry_GetTerrainYieldChangeArray);CivRegisterReplace<CivHooks::CvBuildingEntry_GetTerrainYieldChangeArray>(host, &ReplaceCvBuildingEntry_GetTerrainYieldChangeArray);