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CvBuildingEntry::GetNearbyTerrainRequired() const

Defined in
CvBuildingClasses.cpp, line 766
Class
CvBuildingEntry
Hook name
CivHooks::CvBuildingEntry_GetNearbyTerrainRequired

Hooks

static bool BeforeCvBuildingEntry_GetNearbyTerrainRequired(const CvBuildingEntry* self, int& result);static void AfterCvBuildingEntry_GetNearbyTerrainRequired(const CvBuildingEntry* self, int& result);static int ReplaceCvBuildingEntry_GetNearbyTerrainRequired(int (*original)(const CvBuildingEntry*), const CvBuildingEntry* self);CivRegisterBefore<CivHooks::CvBuildingEntry_GetNearbyTerrainRequired>(host, &BeforeCvBuildingEntry_GetNearbyTerrainRequired);CivRegisterAfter<CivHooks::CvBuildingEntry_GetNearbyTerrainRequired>(host, &AfterCvBuildingEntry_GetNearbyTerrainRequired);CivRegisterReplace<CivHooks::CvBuildingEntry_GetNearbyTerrainRequired>(host, &ReplaceCvBuildingEntry_GetNearbyTerrainRequired);

Code

765/// Does this building require a city built on or next to a specific terrain type?766int CvBuildingEntry::GetNearbyTerrainRequired() const767{768	return m_iNearbyTerrainRequired;769}

Called by