Code
159/// Update160void CvBuilderTaskingAI::Update(void)161{162 UpdateRoutePlots();163 m_iNumCities = m_pPlayer->getNumCities();164165 int iLoop;166 CvCity* pCity;167 for(pCity = m_pPlayer->firstCity(&iLoop); pCity != NULL; pCity = m_pPlayer->nextCity(&iLoop))168 {169 pCity->GetCityStrategyAI()->UpdateBestYields();170 }171172 if(m_bLogging)173 {174 bool bShowOutput = m_pPlayer->isHuman();175176 if(m_pPlayer->IsEmpireUnhappy())177 {178 CvString str = "// Empire Unhappy! //";179 LogInfo(str, m_pPlayer, bShowOutput);180 }181182 // show crisis states183 CvCity* pLoopCity;184 for(pLoopCity = m_pPlayer->firstCity(&iLoop); pLoopCity != NULL; pLoopCity = m_pPlayer->nextCity(&iLoop))185 {186 CvString str;187 str += "// ";188 CvString strCityName;189 strCityName = pLoopCity->getName();190 str += strCityName;191 str += " \\\\";192193 LogInfo(str, m_pPlayer, bShowOutput);194195 for(uint ui = 0; ui < NUM_YIELD_TYPES; ui++)196 {197 //double fYield = pLoopCity->GetCityStrategyAI()->GetYieldAverage((YieldTypes)ui);198 //double fYieldDeficient = pLoopCity->GetCityStrategyAI()->GetDeficientYieldValue((YieldTypes)ui);199 CvString strYield;200 switch(ui)201 {202 case YIELD_FOOD:203 strYield = "food ";204 break;205 case YIELD_PRODUCTION:206 strYield = "production ";207 break;208 case YIELD_SCIENCE:209 strYield = "science ";210 break;211 case YIELD_GOLD:212 strYield = "gold ";213 break;214 case YIELD_CULTURE:215 strYield = "culture ";216 break;217 case YIELD_FAITH:218 strYield = "faith ";219 break;220#if defined(MOD_API_UNIFIED_YIELDS_TOURISM)221 case YIELD_TOURISM:222 strYield = "tourism ";223 break;224#endif225#if defined(MOD_API_UNIFIED_YIELDS_GOLDEN_AGE)226 case YIELD_GOLDEN_AGE_POINTS:227 strYield = "goldenage ";228 break;229#endif230 }231232 CvString strNumbers;233 strNumbers.Format("%d, %d", pLoopCity->GetCityStrategyAI()->GetBestYieldAverageTimes100((YieldTypes)ui), pLoopCity->GetCityStrategyAI()->GetYieldDeltaTimes100((YieldTypes)ui));234235 //int iYieldAdjusted = (int)workerround(fYield * 100);236 //int iYieldDeficientAdjacent = (int)workerround(fYieldDeficient * 100);237238 //strNumbers.Format("%d / %d", iYieldAdjusted, iYieldDeficientAdjacent);239 strYield += strNumbers;240241 if(ui == pLoopCity->GetCityStrategyAI()->GetFocusYield())242 {243 strYield += " *";244 }245246 //if (iYieldAdjusted < iYieldDeficientAdjacent)247 //{248 //if (GetDeficientYield(pLoopCity, false) != GetDeficientYield(pLoopCity, true))249 //{250 // strYield += " Problem, but happiness over is overriding it";251 //}252 //else253 //{254 // strYield += " PROBLEM!!";255 //}256 //}257 LogInfo(strYield, m_pPlayer, bShowOutput);258 }259260 str = "\\\\ end ";261 str += strCityName;262 str += " //";263 LogInfo(str, m_pPlayer, bShowOutput);264 }265 }266}